Update all dot files
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@@ -2,59 +2,84 @@
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# for things related to the steam and game workspaces
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# window rules
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windowrule = workspace 9 silent, class:^(steam)$
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windowrule {
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name = steam
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match:class = ^([sS]team)$
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match:title = ^([sS]team)$
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workspace = 10 silent
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tile = on
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}
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# key binds
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$mainMod = SUPER
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bind = $mainMod, G, focuswindow, class:^(gamescope|steam)
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# set rule for games (note for wayland, fullscreen wont' bring it to a differnet workspace)
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$gamerule = workspace 5
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# set rule for games
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$gamerule = workspace 5, render_unfocused on, fullscreen on
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#windowrule = fullscreen, content:game
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#windowrule = workspace 5, content:game
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#windowrule = renderunfocused, content:game
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# To put the window rules for the game workspace
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$game_class = ^steam_app_\d+$|^gamescope$|^Minecraft.*|^factorio$|^org\.libretro\.RetroArch$|^dolphin-emu$|^Slay\ the\ Spire$|^Baba\ Is\ You$|^.*\.exe$|^.*\.x86_64$|^Necesse.*|^dotnet$
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#windowrule {
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# name = game
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# match:class = $game_class
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# fullscreen = on
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# workspace = 5
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# render_unfocused = on
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#}
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#
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#windowrule {
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# name = xwayland
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# match:xwayland = true
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# workspace = 5
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# render_unfocused = on
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#}
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# set games and customizations on top
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# steam apps
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#windowrule = fullscreen, class:^steam_app_\d+$
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windowrule = $gamerule, class:^steam_app_\d+$
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windowrule = $gamerule, match:class ^steam_app_\d+$
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windowrule = $gamerule, match:class $game_class
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# gamescope
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windowrule = fullscreen, class:^(gamescope)$
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windowrule = $gamerule silent, class:^(gamescope)$
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windowrule = $gamerule, match:class ^(gamescope)$
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# Minecraft
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windowrule = $gamerule, class:^Minecraft.*
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windowrule = $gamerule, match:class ^Minecraft.*
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# factorio
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windowrule = $gamerule, class:^(factorio)$
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windowrule = $gamerule, match:class ^(factorio)$
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# RetroArch flatpak
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windowrule = $gamerule, class:^(org\.libretro\.RetroArch)$
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windowrule = $gamerule, match:class ^(org\.libretro\.RetroArch)$
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# dolphin emulator
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windowrule = $gamerule, class:^(dolphin-emu)$
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windowrule = $gamerule, match:class ^(dolphin-emu)$
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# Slay the Spire
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windowrule = $gamerule, class:^(Slay the Spire)$
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windowrule = $gamerule, match:class ^(Slay the Spire)$
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# Baba Is You
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windowrule = $gamerule, class:^(Baba Is You)$
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windowrule = $gamerule, match:class ^(Baba Is You)$
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# .exe games in wayland mode
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windowrule = $gamerule, class:^.*(\.exe)$
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windowrule = $gamerule, match:class ^.*(\.exe)$
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# some native games with .x86_64 class
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windowrule = $gamerule, class:^.*(\.x86_64)$
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windowrule = $gamerule, match:class ^.*(\.x86_64)$
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# launcher.exe for warframe as floating
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windowrule = float on, workspace 5, match:class ^launcher\.exe$
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# necesse
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windowrule = tile, class:^(Necesse).*
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windowrule = fullscreen, class:^(Necesse).*
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windowrule = $gamerule, class:^(Necesse).*
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# continue rendering helldivers 2
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windowrule = renderunfocused, class:^(helldivers2.exe)$
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windowrule = tile on, match:class ^(Necesse).*
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windowrule = $gamerule, match:class ^(Necesse).*
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# move task bar stuff to workspace 4
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windowrule = workspace 4 silent, class:^explorer\.exe$
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windowrule = float on, workspace 4 silent, match:class ^explorer\.exe$
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# Terraria
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windowrule = $gamerule, class:^(dotnet)$
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windowrule = $gamerule, match:class ^(dotnet)$
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