Updated configs to most recent color scheme. Added some windowrules to hyprland, removed hyprpanel

This commit is contained in:
2025-10-19 02:23:06 -04:00
parent a25da04e3c
commit c041170257
22 changed files with 125 additions and 160 deletions

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@@ -7,3 +7,7 @@ $mainMod = SUPER
## keybind
bind = $mainMod, F, exec, $browser
windowrule = float, initialTitle:^(Picture-in-Picture)$
windowrule = size 30% 30%, initialTitle:^(Picture-in-Picture)$

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@@ -1,6 +1,6 @@
general {
col.inactive_border = rgb(111418)
col.active_border = rgb(a3c9ff)
col.inactive_border = rgb(002f67)
col.active_border = rgb(acc7ff)
}
decoration {
@@ -15,5 +15,5 @@ decoration {
color = rgb(000000)
}
rounding = 15
rounding = 0
}

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@@ -1,6 +1,6 @@
# discord_workspace.conf
$discord_class = class:^(vesktop)$|^(discord)$|^(com.discord.app.Discord)$|^(WebCord)$|^(equibop)$
$discord_class = class:^(vesktop)$|^(discord)$|^(discord-canary)$|^(com.discord.app.Discord)$|^(WebCord)$|^(equibop)$
# workspace
workspace = special:discord

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@@ -8,9 +8,9 @@ env = HYPRCURSOR_SIZE,24
env = XCURSOR_THEME,Bibata-Modern-Classic
env = XCURSOR_SIZE,24
# Toolkit Backend Vars
env = GDK_BACKEND,wayland,x11,*
env = SDL_VIDEODRIVER,wayland # stops sapiens game from running as it cannot find the video subsystem
env = CLUTTER_BACKEND,wayland
#env = GDK_BACKEND,wayland,x11,*
#env = SDL_VIDEODRIVER,wayland # stops sapiens game from running as it cannot find the video subsystem
#env = CLUTTER_BACKEND,wayland
# QT Variables
env = QT_QPA_PLATFORMTHEME,qt6ct
env = QT_AUTO_SCREEN_SCALE_FACTOR,1

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@@ -1,9 +1,6 @@
# game_workspace.conf
# for things related to the steam and game workspaces
# workspace number
$game-workspace-number = 5
# window rules
windowrule = workspace 9 silent, class:^(steam)$
@@ -11,37 +8,53 @@ windowrule = workspace 9 silent, class:^(steam)$
$mainMod = SUPER
bind = $mainMod, G, focuswindow, class:^(gamescope|steam)
# set rule for games (note for wayland, fullscreen wont' bring it to a differnet workspace)
$gamerule = workspace 5
# To put the window rules for the game workspace
# steam apps
windowrule = fullscreen, class:^steam_app_\d+$
windowrule = workspace $game-workspace-number silent, class:^steam_app_\d+$
#windowrule = fullscreen, class:^steam_app_\d+$
windowrule = $gamerule, class:^steam_app_\d+$
# gamescope
windowrule = fullscreen, class:^(gamescope)$
windowrule = workspace $game-workspace-number silent, class:^(gamescope)$
windowrule = $gamerule silent, class:^(gamescope)$
# Minecraft
windowrule = workspace $game-workspace-number, class:^Minecraft.*
windowrule = $gamerule, class:^Minecraft.*
# factorio
windowrule = workspace $game-workspace-number, class:^(factorio)$
windowrule = $gamerule, class:^(factorio)$
# RetroArch flatpak
windowrule = workspace $game-workspace-number, class:^(org.libretro.RetroArch)$
windowrule = $gamerule, class:^(org\.libretro\.RetroArch)$
# dolphin emulator
windowrule = workspace $game-workspace-number, class:^(dolphin-emu)$
windowrule = $gamerule, class:^(dolphin-emu)$
# Slay the Spire
windowrule = workspace $game-workspace-number, class:^(Slay the Spire)$
windowrule = $gamerule, class:^(Slay the Spire)$
# Helldivers 2 in wayland mode
windowrule = workspace $game-workspace-number, class:^(helldivers2.exe)$
# Baba Is You
windowrule = $gamerule, class:^(Baba Is You)$
# Monster hunter wilds in wayland mode
windowrule = workspace $game-workspace-number, class:^(monsterhunterwilds.exe)$
# .exe games in wayland mode
windowrule = $gamerule, class:^.*(\.exe)$
# some native games with .x86_64 class
windowrule = $gamerule, class:^.*(\.x86_64)$
# necesse
windowrule = tile, class:^(Necesse).*
windowrule = fullscreen, class:^(Necesse).*
windowrule = $gamerule, class:^(Necesse).*
# continue rendering helldivers 2
windowrule = renderunfocused, class:^(helldivers2.exe)$
# move task bar stuff to workspace 4
windowrule = workspace 4 silent, class:^explorer\.exe$
# Terraria
windowrule = workspace $game-workspace-number, class:^(dotnet)$
windowrule = fullscreen, class:^(dotnet)$
windowrule = $gamerule, class:^(dotnet)$

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@@ -3,8 +3,8 @@
general {
# See https://wiki.hyprland.org/Configuring/Variables/ for more
gaps_in = 5
gaps_out = 10
gaps_in = 2
gaps_out = 2
border_size = 2
layout = dwindle

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@@ -11,11 +11,6 @@ master {
new_status = slave
}
gestures {
# See https://wiki.hyprland.org/Configuring/Variables/ for more
workspace_swipe = off
}
debug {
disable_logs = false
}
}

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@@ -15,4 +15,8 @@ input {
}
sensitivity = 0 # -1.0 to 1.0, 0 means no modification.
}
}
cursor {
no_hardware_cursors=1
}

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@@ -15,3 +15,6 @@ windowrule = move 100%-w-2 30, $nextcloud
# KDE connect applet
$kdeconnect = initialClass:^(org.kde.connect.daemon)$
windowrule = float, $kdeconnect
# grayjay
windowrule = tile, title:^(Grayjay)$

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@@ -1,7 +1,7 @@
# terminal.conf
# workspace
workspace = special:terminal
workspace = special:terminal, on-created-empty:kitty
# key binds
$mainMod = SUPER