Updated configs to most recent color scheme. Added some windowrules to hyprland, removed hyprpanel
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@@ -7,3 +7,7 @@ $mainMod = SUPER
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## keybind
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bind = $mainMod, F, exec, $browser
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windowrule = float, initialTitle:^(Picture-in-Picture)$
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windowrule = size 30% 30%, initialTitle:^(Picture-in-Picture)$
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@@ -1,6 +1,6 @@
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general {
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col.inactive_border = rgb(111418)
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col.active_border = rgb(a3c9ff)
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col.inactive_border = rgb(002f67)
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col.active_border = rgb(acc7ff)
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}
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decoration {
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@@ -15,5 +15,5 @@ decoration {
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color = rgb(000000)
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}
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rounding = 15
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rounding = 0
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}
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@@ -1,6 +1,6 @@
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# discord_workspace.conf
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$discord_class = class:^(vesktop)$|^(discord)$|^(com.discord.app.Discord)$|^(WebCord)$|^(equibop)$
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$discord_class = class:^(vesktop)$|^(discord)$|^(discord-canary)$|^(com.discord.app.Discord)$|^(WebCord)$|^(equibop)$
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# workspace
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workspace = special:discord
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@@ -8,9 +8,9 @@ env = HYPRCURSOR_SIZE,24
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env = XCURSOR_THEME,Bibata-Modern-Classic
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env = XCURSOR_SIZE,24
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# Toolkit Backend Vars
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env = GDK_BACKEND,wayland,x11,*
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env = SDL_VIDEODRIVER,wayland # stops sapiens game from running as it cannot find the video subsystem
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env = CLUTTER_BACKEND,wayland
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#env = GDK_BACKEND,wayland,x11,*
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#env = SDL_VIDEODRIVER,wayland # stops sapiens game from running as it cannot find the video subsystem
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#env = CLUTTER_BACKEND,wayland
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# QT Variables
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env = QT_QPA_PLATFORMTHEME,qt6ct
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env = QT_AUTO_SCREEN_SCALE_FACTOR,1
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@@ -1,9 +1,6 @@
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# game_workspace.conf
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# for things related to the steam and game workspaces
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# workspace number
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$game-workspace-number = 5
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# window rules
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windowrule = workspace 9 silent, class:^(steam)$
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@@ -11,37 +8,53 @@ windowrule = workspace 9 silent, class:^(steam)$
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$mainMod = SUPER
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bind = $mainMod, G, focuswindow, class:^(gamescope|steam)
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# set rule for games (note for wayland, fullscreen wont' bring it to a differnet workspace)
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$gamerule = workspace 5
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# To put the window rules for the game workspace
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# steam apps
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windowrule = fullscreen, class:^steam_app_\d+$
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windowrule = workspace $game-workspace-number silent, class:^steam_app_\d+$
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#windowrule = fullscreen, class:^steam_app_\d+$
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windowrule = $gamerule, class:^steam_app_\d+$
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# gamescope
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windowrule = fullscreen, class:^(gamescope)$
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windowrule = workspace $game-workspace-number silent, class:^(gamescope)$
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windowrule = $gamerule silent, class:^(gamescope)$
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# Minecraft
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windowrule = workspace $game-workspace-number, class:^Minecraft.*
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windowrule = $gamerule, class:^Minecraft.*
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# factorio
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windowrule = workspace $game-workspace-number, class:^(factorio)$
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windowrule = $gamerule, class:^(factorio)$
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# RetroArch flatpak
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windowrule = workspace $game-workspace-number, class:^(org.libretro.RetroArch)$
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windowrule = $gamerule, class:^(org\.libretro\.RetroArch)$
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# dolphin emulator
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windowrule = workspace $game-workspace-number, class:^(dolphin-emu)$
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windowrule = $gamerule, class:^(dolphin-emu)$
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# Slay the Spire
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windowrule = workspace $game-workspace-number, class:^(Slay the Spire)$
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windowrule = $gamerule, class:^(Slay the Spire)$
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# Helldivers 2 in wayland mode
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windowrule = workspace $game-workspace-number, class:^(helldivers2.exe)$
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# Baba Is You
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windowrule = $gamerule, class:^(Baba Is You)$
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# Monster hunter wilds in wayland mode
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windowrule = workspace $game-workspace-number, class:^(monsterhunterwilds.exe)$
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# .exe games in wayland mode
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windowrule = $gamerule, class:^.*(\.exe)$
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# some native games with .x86_64 class
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windowrule = $gamerule, class:^.*(\.x86_64)$
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# necesse
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windowrule = tile, class:^(Necesse).*
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windowrule = fullscreen, class:^(Necesse).*
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windowrule = $gamerule, class:^(Necesse).*
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# continue rendering helldivers 2
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windowrule = renderunfocused, class:^(helldivers2.exe)$
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# move task bar stuff to workspace 4
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windowrule = workspace 4 silent, class:^explorer\.exe$
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# Terraria
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windowrule = workspace $game-workspace-number, class:^(dotnet)$
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windowrule = fullscreen, class:^(dotnet)$
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windowrule = $gamerule, class:^(dotnet)$
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@@ -3,8 +3,8 @@
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general {
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# See https://wiki.hyprland.org/Configuring/Variables/ for more
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gaps_in = 5
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gaps_out = 10
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gaps_in = 2
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gaps_out = 2
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border_size = 2
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layout = dwindle
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@@ -11,11 +11,6 @@ master {
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new_status = slave
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}
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gestures {
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# See https://wiki.hyprland.org/Configuring/Variables/ for more
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workspace_swipe = off
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}
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debug {
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disable_logs = false
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}
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}
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@@ -15,4 +15,8 @@ input {
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}
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sensitivity = 0 # -1.0 to 1.0, 0 means no modification.
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}
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}
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cursor {
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no_hardware_cursors=1
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}
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@@ -15,3 +15,6 @@ windowrule = move 100%-w-2 30, $nextcloud
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# KDE connect applet
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$kdeconnect = initialClass:^(org.kde.connect.daemon)$
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windowrule = float, $kdeconnect
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# grayjay
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windowrule = tile, title:^(Grayjay)$
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@@ -1,7 +1,7 @@
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# terminal.conf
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# workspace
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workspace = special:terminal
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workspace = special:terminal, on-created-empty:kitty
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# key binds
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$mainMod = SUPER
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