// ColorUtils.qml taken from end-4 https://github.com/end-4/dots-hyprland/blob/main/.config/quickshell/ii/modules/common/functions/ColorUtils.qml pragma Singleton import Quickshell Singleton { id: root /** * Returns a color with the hue of color2 and the saturation, value, and alpha of color1. * * @param {string} color1 - The base color (any Qt.color-compatible string). * @param {string} color2 - The color to take hue from. * @returns {Qt.rgba} The resulting color. */ function colorWithHueOf(color1, color2) { var c1 = Qt.color(color1); var c2 = Qt.color(color2); // Qt.color hsvHue/hsvSaturation/hsvValue/alpha return 0-1 var hue = c2.hsvHue; var sat = c1.hsvSaturation; var val = c1.hsvValue; var alpha = c1.a; return Qt.hsva(hue, sat, val, alpha); } /** * Returns a color with the saturation of color2 and the hue/value/alpha of color1. * * @param {string} color1 - The base color (any Qt.color-compatible string). * @param {string} color2 - The color to take saturation from. * @returns {Qt.rgba} The resulting color. */ function colorWithSaturationOf(color1, color2) { var c1 = Qt.color(color1); var c2 = Qt.color(color2); var hue = c1.hsvHue; var sat = c2.hsvSaturation; var val = c1.hsvValue; var alpha = c1.a; return Qt.hsva(hue, sat, val, alpha); } /** * Returns a color with the given lightness and the hue, saturation, and alpha of the input color (using HSL). * * @param {string} color - The base color (any Qt.color-compatible string). * @param {number} lightness - The lightness value to use (0-1). * @returns {Qt.rgba} The resulting color. */ function colorWithLightness(color, lightness) { var c = Qt.color(color); return Qt.hsla(c.hslHue, c.hslSaturation, lightness, c.a); } /** * Returns a color with the lightness of color2 and the hue, saturation, and alpha of color1 (using HSL). * * @param {string} color1 - The base color (any Qt.color-compatible string). * @param {string} color2 - The color to take lightness from. * @returns {Qt.rgba} The resulting color. */ function colorWithLightnessOf(color1, color2) { var c2 = Qt.color(color2); return colorWithLightness(color1, c2.hslLightness); } /** * Adapts color1 to the accent (hue and saturation) of color2 using HSL, keeping lightness and alpha from color1. * * @param {string} color1 - The base color (any Qt.color-compatible string). * @param {string} color2 - The accent color. * @returns {Qt.rgba} The resulting color. */ function adaptToAccent(color1, color2) { var c1 = Qt.color(color1); var c2 = Qt.color(color2); var hue = c2.hslHue; var sat = c2.hslSaturation; var light = c1.hslLightness; var alpha = c1.a; return Qt.hsla(hue, sat, light, alpha); } /** * Mixes two colors by a given percentage. * * @param {string} color1 - The first color (any Qt.color-compatible string). * @param {string} color2 - The second color. * @param {number} percentage - The mix ratio (0-1). 1 = all color1, 0 = all color2. * @returns {Qt.rgba} The resulting mixed color. */ function mix(color1, color2, percentage = 0.5) { var c1 = Qt.color(color1); var c2 = Qt.color(color2); return Qt.rgba(percentage * c1.r + (1 - percentage) * c2.r, percentage * c1.g + (1 - percentage) * c2.g, percentage * c1.b + (1 - percentage) * c2.b, percentage * c1.a + (1 - percentage) * c2.a); } /** * Transparentizes a color by a given percentage. * * @param {string} color - The color (any Qt.color-compatible string). * @param {number} percentage - The amount to transparentize (0-1). * @returns {Qt.rgba} The resulting color. */ function transparentize(color, percentage = 1) { var c = Qt.color(color); return Qt.rgba(c.r, c.g, c.b, c.a * (1 - percentage)); } }